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Social computing in Holographic Era

Social computing in Holographic Era

Social computing has been a highlight ever since Personal computing started becoming mainstream in late 1970’s. There were pioneers who saw both pros and cons in the field of personal computing. The next question was, how are we going to encompass social behavior when it comes to involvement with computers and machines at large? This led to discussions of what is social computing? and how it will benefit or improve current state of affairs with computing machines.

It has become even more important in the last decade or so with proliferation of hardware devices especially with wearables. Everyone knows that wearables are personal and its there to solve task at hand.

On the other hand with advancement of Web 2.0, we have seen shining examples such as facebook becoming part of everyones life. It has become ever more important to share the content.

Furthermore, at H+ we ask ourselves about evolution of computing that blends both physical and digital. How can we promote Human to Human interaction on ground? how can we bring the human connection back to real world?

It becomes more important to count fundamental human nature into perspective. And this applies with regards to technology. Carl Jung mentioned that “Men cannot stand a meaningless life” and a lot of this meaning is derived out of social interactions that humans have with one another in day-to-day activities.


And Holus is a step in this direction to glorify the days when we used to sit with our friends and family to share stories, to wonder around a campfire. To be humanly intimate, to understand and incorporate such design paradigms will become ever more important as we proceed further evolution of computing.

Finally a quote from Oliver Sacks to conclude this article

“We must humanize technology before it dehumanizes us”

- Dhruv Adhia, CTO


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