We have achieved a lot of great HoloMax projects in the past. In this time, we target on the user-group of teenagers and focus on creating a new gaming experience which could allow max to 8 players playing in the HoloMax device. The HoloMax design concept focuses on the motion of encouraging participation in physical activity in teenager’s day-to-day life.
News
Redesigning a classic game for Holus
Here at H+Technology, Yamin, our CFO, got the idea of making a game like Tetris for Holus. The concept sounded like lots of fun right away, because that meant four players at the same time playing this holographic version of the iconic game.
The process of making 3D models out of ancient paintings
It is true that making a 3D model look like a 2D drawing is nothing new, but sometimes it goes beyond just applying a simple outline shader inside a modeling program or video game engine.
M+M Middleware
Recently one of our works on middleware was published. Below is the link for you to access the published paper.
Social computing in Holographic Era
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Social computing has been a highlight ever since Personal computing started becoming mainstream in late 1970’s.
The New Lytro Cinema: 3D Volumetric Movies in Holus Might Come Sooner Than You Think!
Last month the film industry was stunned with the launch of a new camera, the Lytro Cinema, which is capable of transforming every frame of the recorded video into a three-dimensional model.