News
Henrique Arrais: Game Designer at H+Technoloy talks about card games for Holus.
HOLOFYING ROCK, PAPER SCISSOR in HOLUS using SDK
So myself Dhruv Adhia, CTO and Vincent our CEO decided to team up as we have been dynamic duos where I would play a tech role and he would play design and art role.
Design Essentials To Help Kickstart Your Next Creative Process
In my last post, I talked about my process of designing the Holus logo from concept to sketches and how the final logo came to be.
Tips For Designing For Holus
The most fundamental element to be aware of when designing content for the Holus is that each of its four displays is a triangle.
How Technology Will Revolutionize Your Retail Experience?
Emerging technology has driven revolutionary innovation across all industries. The retail sector has especially experimented with tech innovations
H+ Animator's Process 101: Designing Poses
When animating for a 3D Holographic display, such as the Holus, it's important to have a process and knowing what to plan for - just as with any animation you make, whether for film or gaming.