Here at H+Technology, Yamin, our CFO, got the idea of making a game like Tetris for Holus. The concept sounded like lots of fun right away, because that meant four players at the same time playing this holographic version of the iconic game.
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The process of making 3D models out of ancient paintings
It is true that making a 3D model look like a 2D drawing is nothing new, but sometimes it goes beyond just applying a simple outline shader inside a modeling program or video game engine.
Holus Software Development Tool Key Features
In this article, you will find highlights on the some of the key features related to SDK (Software Development Kit) and Middleware Solution.
A Typical Day at the HQ, in the eyes of Marlon
There's the occasional "glance over one's monitor" to survey the office, possibly lock eyes with someone else who's broken their train of concentration, then make a silly face to signal 'back to work'.
Behind Holus: Digital Sensor Fusion and How It Works
Digital sensors like accelerometers, gyroscopes and magnetometers have a wide range of applications including navigation systems, autonomous robots, military applications, gesture recognition and virtual reality. This post will give you an introduction on sensor fusion, which is used for Holus application development.
Holus Mini Vlogs: Game Designer Thoughts
Game designer, Henrique Arrais, shares his thoughts on fun and technology.